Thursday, September 6, 2012

Weatherman...cy

So the bollocks news is that Unfathomable didn't make the first cut, though it wasn't as if nobody voted for it.

Instead I get to work on Overcast, a 2d sidescrolling puzzle game about changing the weather to solve puzzles.

You play the village weatherman, who besides explaining high pressure zones and jet streams, actually controls the weather, until his powers are taken away and all goes tits-up. The weather (and climate) can change in instants and it's up to you to get your powers back and stop that nonsense.

So far we have most of what the game will be nailed down in our heads, we just need to flesh out exactly what the puzzles will be like and how exactly the weather changes will solve them.

We decided rather early on on a 16 bit art style, reminiscent of Contra and the old days when all the cool kids were playing games but I was either not born or too poor. Expect some mind-blowing concept art soon.

As sad as I am to see my mind-baby get aborted so unceremoniously, I tried, and if every game developer only worked on the game he wanted to make first, we'd have some craptastic games out there. We are all cogs in this machine and we all gotta turn.

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